martedì 17 aprile 2012

Sisu Render v0.6 for 3dsMax 2013

I just updated SisuRender to version 0.6. I removed some unuseful code, fixed some bug at startup and some UI improvement.

lucaderiublog.blogspot.com_sisu_render_06_vray_mentalray

The two new usefull features are

  • 3dsMax 2013 full compatibility
  • MentalRay support

In fact now is possible to use it inside the latest release of Autodesk 3ds Max and also is possible to take advantage of all the built-in features of the “free” mentalRay render engine.

giovedì 12 aprile 2012

Modeling and texturing 3D spaceship for Mobile Game

After a year from its recording I've decided to release entirely for free my video tutorial about Modeling and Texturing of a 3D spaceship for Mobile Games. For this special purpose I've recorded some new chapters, explaining the difference between a standard DX9 and DX11 shader and a mobile shader.
The course is based on the spaceship I realized for SFEI in addition to the material I designed in UDK and explained at the View Conference (3D Again wrote an article about it).
lucaderiublog.blogspot.com_udk_07
At the moment I'm working as a university teacher in the 3 biggest design universities in Milano (Domus AcademyScuola Politecnica di DesignNABA) and this videotraining is a proof of all the passion I put in the instruction.
lucaderiublog.blogspot.com_udk_05lucaderiublog.blogspot.com_udk_06
Please note that the entire video training is without music and voice, first of all for your pleasure (no annoying soundtracks) and second because I don’t have time to dub it entirely. In fact I always dub all my videotraining materials (like I did for 3Digital Lab’s Autodesk 3ds Max course and Chaos Group VRay course) and this allows me to gain the maximum quality but in this case…well, it’s free and it’s up to 5 hours of free training ;)
Enjoy!
PS: please note our new YouTube channel. A big “thanks” goes to that f*#§*/g stupid that hacked our previous one. We spent years to construct and improve it and now it's not accessible anymore . This is a good reason to improve us and manage a new channel that will be much better than the previous. Also “thanks” to Google support: “no support. Open a new one, it’s free”.

martedì 20 marzo 2012

My new 3ds Max Tool::Sisu Render

I have almost finished my new script for Autodesk 3ds Max, its name is Sisu Render.
Sisu is a tool for tenacious people that have to fix a thousand parameters inside VRay everyday .

Sisu render is the “one button” solution that improves your render quality, your speed, the balance of the hardawre resources and your productivity.

lucaderiublog.blogspot.com_MaxScript_Sisu_Render

I got the idea of this tool wile I was coming back home, after some amazing days spent with a special person in Jyvaskyla, Finland.
There, Sisu is a common word that expresses the moral will and the soul strength in everyday difficult actions…I thought the name, Sisu Render, was somehow perfect for this new tool :)

here are some screens of the tool in action, I still have to fix and refine some functionality but the biggest part of the work has been done.

lucaderiublog.blogspot.com_MaxScript_Sisu_Render_Draft_Lowlucaderiublog.blogspot.com_MaxScript_Sisu_Render_Draft_High

The image on the left has a crappy quality but it was obtained in just 8 seconds! The usage of the hardware resources was with Low optimization, a kind of “no mercy” mode.
The image on the right was obtained in 13 seconds, same quality as the one on the left but High optimization. Notice the difference on the Tree Nodes Faces and Leaves. You can imagine in heavy scenes rendered by a old hardare how the adaptiveness of the resource usage is important.

lucaderiublog.blogspot.com_MaxScript_Sisu_Render_Medium_Lowlucaderiublog.blogspot.com_MaxScript_Sisu_Render_Medium_High

The same system adaptiveness but with Medium quality. In this example the hardware optimization changes drastically the render time. The non optimized required 2 minutes, the one with high optimization required 6 minutes; 4 minutes more to protect the hardware usage! (mean 4 minutes less squeezing the hardware capabilities!).

lucaderiublog.blogspot.com_MaxScript_Sisu_Render_Best

I also rendered an image using the Best configuration available in Sisu Render, as predictable the quality has no comparisons but the render time is much longer.

Actually Sisu Render offers other optimizations in camera management and light management. I will post some example when the tool will be 101% stable.

3D scene provided by lucaderiublog.blogspot.com_cgtuts

lunedì 19 marzo 2012

Domus Academy–Corso 3ds Max

È con grande piacere che posso finalmente annunciare la mia nuova collaborazione: docenze di Autodesk 3ds Max per la prestigiosa Domus Academy di Milano.

lucaderiublog.blogspot.com_domus_academy_logo

Domus Academy si aggiunge quindi agli istituti in cui sono docente e in cui insegno l’utilizzo professionale di 3ds Max per la grafica 3D.

Tempo fa scrissi a proposito della mia collaborazione con la Scuola Politecnica di Design, ora Domus Academy porta un nuovo nome nel mio curriculum, e io porto le mie conoscenze per quanto riguarda la CGI ai suoi studenti. Ovviamente oltre a 3ds Max, conferisco agli iscritti competenze teorico/tecniche, riguardanti il render nei suoi aspetti più generali, ossia decontestualizzandolo da interfacce grafiche o software specifici. Anche il render realtime viene affrontato durante i miei corsi, chi mi conosce sa del mio stretto legame tra la mia costante ricerca in ambito realtime e il mio percorso professionale.

lucaderiublog.blogspot.com_domus_academy_01

Non si vive di sola teoria, per questo dopo le lezioni introduttive sul “chi-cosa-come-perché-quando-quanto” affronto software evoluti come VRay, MentalRay, iRay, Maxwell Render e così via.

lunedì 12 marzo 2012

3Digital Lab–Corso di VRay per 3ds Max

Finalmente dopo diverse settimane di pianificazione, registrazione e doppiaggi ho finito il mio nuovo video training relativo all’utilizzo di VRay con 3ds Max.

www.lucaderiublog.blogspot.com

VRay è il noto renderizzatore fotorealistico sviluppato da Chaos Group il quale, assieme a 3Digital Lab, ha reso possibile la creazione di questo video corso ufficiale interamente in lingua italiana (e sottotitolato in inglese).

www.lucaderiublog.blogspot.com

Il corso è fruibile da tutti ed è suddiviso in due macro aree:

  • TEORIA: in cui spiego tutti gli aspetti di funzionamento tecnico di VRay, analizzo le problematiche comuni e gli accorgimenti tecnici per aggirarle.
  • PRATICA: un dettagliato tutorial passo-passo della durata di svariate ore in cui illustro i passaggi per l’UV mapping, il texture painting, la creazione di luci, materiali, impostazioni del renderizzatore e post produzione in Photoshop.

www.lucaderiublog.blogspot.com

Per la sezione pratica ho continuato con la scena del bagno in 3D che avevo modellato durante il primo video training nato dalla partecipazione tra Autodesk e 3Digital Lab. Tutti i file per seguire i vari passaggi sono forniti assieme al video training ufficiale, ma resta comunque possibile adattare le informazioni tecnico/pratiche alle più svariate tipologie di scene 3D.

www.lucaderiublog.blogspot.com